Yo-kai Watch: Difference between revisions
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== History ==
''Yo-kai Watch'' was first officially announced during the Level-5 World 2011, Level-5 Vision 2011, in Tokyo. During the footage, it was strongly revealed that the game was meant to be for the {{w|Playstation 3}} before their shift on the Nintendo 3DS. Level-5 wanted to create an IP that is universal and long-lasting, while something new and highly relatable to children today. They explained further that Yo-kai are spooky beings which often appear in Japanese folklore, mostly related to either humans or objects were once attached to. Akihiro Hino revealed in an interview that he realized that Yo-kai never had been featured in video games and from there he started to think about some of the main characters. He came up with the concept of the Yo-kai [[Jibanyan]] and in order to write a story they conducted robust children research to understand them. He further explained that they tried hard to capture what they are most concerned about and about the settings he told that it was natural to have it take place in the real world and explained what function Springdale has in the games. Level-5 also took influences from the popular anime and manga series ''{{w|Doraemon}}'' which was started as a manga by {{w|Fujiko F. Fujio}}, a {{w|nom de plume}} of the duo {{w|Hiroshi Fujimoto}} and {{w|Motoo Abiko}}.
After the release of the first game, the sales were moderate in Japan with only 53,654 copies that has been sold and a second spot in their release week. It started to boom in 2014 after the release of the animation which have the game sold a total of 1.29 million copies and became one of the {{w|List of best-selling Nintendo 3DS video games|best-selling games on the Nintendo 3DS}}. The sequels of the game became extremely popular and the demands in other countries other than Japan were extremely high. The animation series that is based on the game, became one of the most watched animated series in Japan, which mostly ending in the top ten of ratings alongside with other popular animations such as: ''{{w|Sazae-san}}'', ''{{w|Crayon Shin-chan}}'', ''{{w|Detective Conan}}'', ''{{w|One Piece}}'', and ''{{w|Pokémon}}''. The franchise gained as well numerous of cross-overs in Japan with popular characters from popular series or franchises. The popularity in Japan lead ''Yo-kai Watch'' to become a phenomenal creation, as it quickly became a multi-billion franchise. In overall sales, ''Yo-kai Watch'' sold 10,438,903 copies in Japan alone, which excludes digital sales.<ref>[http://www.animenewsnetwork.com/daily-briefs/2016-07-20/yo-kai-watch-sells-more-than-10-million-copies-in-japan/.104507 Yo-Kai Watch Sells More Than 10 Million Copies in Japan]</ref>
The western audience were interested in the game
▲The game has proven, not to be so popular in the west other than Japan and Europe. The first Yo-kai Watch game sold in North America very low, with 360,000 copies since 2017. This led Level-5 to change their plans for North America to make the franchise popular, bringing events in North America ahead of Japan. The first Yo-kai Watch game, sold much better in Europe than North America and even Japan with ony 650,000 copies. The game are very popular in France and Spain, which the game even received high demands from the customers. The situation in Europe has led that ''Yo-kai Watch 2'', will be debuting in Russia, which also the European marketing of the franchise has different plans than the North American markets and promoting the franchise in different countries.
== References ==
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