Yo-kai Watch (game): Difference between revisions

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IGN gave the game a review score of 7.2. Kallie Plagge, a reviewer of IGN said that the game was good saying "''Yo-Kai Watch's gameplay is inconsistent, but its world is compelling.''". The plus points of the game were rich worldbuilding, charm and personality and boss fights while the minus points were passive battles and some tedious quests.<ref name="IGN"></ref> Game Informer gave the game a score of 8.5, saying that the concept of the game "''Take the core tenants of Pokémon and translate them into a different world with a sillier tone and a novel take on combat''", the graphics "''Despite some clever creature designs, the overall visual style doesn’t distinguish itself''", the sound "''None of the music or voice acting is grating or obnoxious (which is a danger in games skewed towards younger players), but nothing stands out as being particularly memorable, either''", the playability "''Switching between stylus and button controls is annoying. You can technically pick one control style and stick with it, but playing successfully means switching back and forth. Separately, field movement and touch-screen controls feel great''", on entertainment "''Yo-Kai Watch has a great sense of humor, unique combat, and collection hooks that sink in quickly''" and on replay "''Moderately high''". Kyle Hilliard also said the game was a worthy Pokémon competitor.
 
== Events and bundles ==
A launch party at the {{w|Nintendo World Store}} in the Rockefeller Center from 11:00 am until 2:00 pm was to celebrate the release of ''Yo-kai Watch''. At the event [[Akihiro Hino]], the president of [[Level-5]] and creator of ''Yo-kai Watch'' was there and people who attended the event received an autograph from him from 1:00pm to 2:00pm.
 
== Technical details ==
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